Single-Target Heal
Releases a healing wave to 1 ally in range and grants ATK-Based Healing to the target reached if their HP is below 30%.
ATK Speed first since her revive frequency depends on it, then Rage Regen and ATK%.
Wstępny build na podstawie poradników społeczności (październik 2026), do sprawdzenia.
Survival healer
ATK% accessories, ATK Speed, Rage Regen, ATK% substats. Her heals scale on ATK and each wave that reaches an ally with Soul Essence bounces and deals 60% AoE DMG: the faster she attacks, the more she heals and saves, so the ATK +25% / ATK Speed +30 2-piece is ideal, with the Healing Effect +30 3-piece that also buffs the carry. The Rage +50% artifact speeds up Soul Infusion, and the below-40% HP emergency heal matches her heal reserved for allies below 30%.
Zaproponowane przez AI na podstawie umiejętności bohatera i premii ekwipunku, nie testowane w grze.
ATK Speed first since her revive frequency depends on it, then Rage Regen and ATK%.
Wstępny build na podstawie poradników społeczności (październik 2026), do sprawdzenia.
Survival healer
ATK% accessories, ATK Speed, Rage Regen, ATK% substats. Her heals scale on ATK and each wave that reaches an ally with Soul Essence bounces and deals 60% AoE DMG: the faster she attacks, the more she heals and saves, so the ATK +25% / ATK Speed +30 2-piece is ideal, with the Healing Effect +30 3-piece that also buffs the carry. The Rage +50% artifact speeds up Soul Infusion, and the below-40% HP emergency heal matches her heal reserved for allies below 30%.
Zaproponowane przez AI na podstawie umiejętności bohatera i premii ekwipunku, nie testowane w grze.
Releases a healing wave to 1 ally in range and grants ATK-Based Healing to the target reached if their HP is below 30%.
Grants Soul Essence to all allies with HP below 50% in range, and grants P. DMG Reduction and M. DMG Reduction to all allies in range.
When a healing wave reaches an ally with Soul Essence, it will bounce to another nearby ally, up to 3 time(s). However, its healing effect will decrease by 20% after each bounce.
When a healing wave reaches an ally with Soul Essence, it deals 60% AoE DMG to up to 7 enemies around the ally.
Reduces the hero's Cost in the Arena by 5.
Within 15 sec after casting Soul Infusion, when any ally in range has their Soul Essence consumed, the duration of Unyielding will be increased by 1 sec.
ATK +300
The Healing Effect of healing waves will no longer decrease with each bounce.
P. DMG Reduction +8 %, M. DMG Reduction +8 %
There is a 20% chance that Soul Essence won't be consumed upon triggering.
Wersja robocza: oceny na podstawie ogólnej opinii społeczności (październik 2026), do sprawdzenia. Kolumna Kampania to ocena ogólna.
| Kampania | S |
|---|---|
| Void Rift | Jeszcze nieoceniony |
| Immortal Codex | Jeszcze nieoceniony |
| Malrik's Halls of Illusion | Jeszcze nieoceniony |
| Gear Raid | Jeszcze nieoceniony |
| Arena | Jeszcze nieoceniony |
| Guild Boss | Jeszcze nieoceniony |
| Guild War | Jeszcze nieoceniony |
| Kampania | S |
|---|---|
| Void Rift | Jeszcze nieoceniony |
| Immortal Codex | Jeszcze nieoceniony |
| Malrik's Halls of Illusion | Jeszcze nieoceniony |
| Gear Raid | Jeszcze nieoceniony |
| Arena | Jeszcze nieoceniony |
| Guild Boss | Jeszcze nieoceniony |
| Guild War | Jeszcze nieoceniony |