When a hero retreats or dies, a monster dies, or the hero's summon perishes in range, her ATK increases by 15% for 10 sec. Her next Basic ATK deals 200% DMG and inflicts DEF Reduction on the target.
Builds
AI build
AISingle-target marksman
ATK% accessories, Crit Rate, Crit DMG, ATK Spd substats. Hitting the same target cuts her interval by 5% per stack (up to 30%), so she fires very fast on one target and keeps Cataclysm stacked from Basic ATK crits. Spirit Siphon, which ramps on consecutive hits to the same target, follows that rhythm exactly.
Suggested by AI from the hero's skills and the game's gear bonuses, not tested in game.
AI build
AISingle-target marksman
ATK% accessories, Crit Rate, Crit DMG, ATK Spd substats. Hitting the same target cuts her interval by 5% per stack (up to 30%), so she fires very fast on one target and keeps Cataclysm stacked from Basic ATK crits. Spirit Siphon, which ramps on consecutive hits to the same target, follows that rhythm exactly.
Suggested by AI from the hero's skills and the game's gear bonuses, not tested in game.
Skills
P. ATK
Deals 120% DMG to 1 enemy, prioritizing airborne units.
Fatal Kiss
Summons Tormented Soul in ATK Range. When summoned, deals 100% AoE DMG 1 time to up to 8 enemy target(s) around Tormented Soul. When the hero's current HP is greater than 30%, causes HP Drain equal to 40% current HP.
Shadow Fury
Continuously dealing DMG to the same target reduces ATK Interval by 5%, up to 6 stacks. The effect disappears after she stops dealing DMG for 6 sec, then converts to restoring an additional 2% Rage per sec.
Fang of the Serpent
The hero has 15% DEF Penetration. For every 1 ally(ies) within 2 tiles (including herself) whose HP is below 70%, she gains an additional 5% DEF Penetration, up to 3 stack(s).
Arena DMG Increased
Increases DMG in the Arena by 15%.
Awakenings
- 1
Tormented Soul's ATK has a(n) 10% chance to increase the number of shots by 1. Killing a target can increase it by 4 time(s). This effect can be triggered up to 1 time every 20 sec.
- 2
ATK +300
- 3
When the Talent is triggered, increases the hero's DMG by 15%, with an additional 10% against Elite and Boss units, lasting for 10 sec.
- 4
Penetration +8 %
- 5
Every 20 time(s) the hero's Basic ATK deals DMG, it also triggers the Talent effect.
Ratings by mode
Draft: ratings built from the general community opinion (October 2026), to be checked. The Campaign column is the overall rating.
| Campaign | A |
|---|---|
| Void Rift | Not rated yet |
| Immortal Codex | Not rated yet |
| Malrik's Halls of Illusion | Not rated yet |
| Gear Raid | A |
| Arena | Not rated yet |
| Guild Boss | Not rated yet |
| Guild War | Not rated yet |
| Campaign | A |
|---|---|
| Void Rift | Not rated yet |
| Immortal Codex | Not rated yet |
| Malrik's Halls of Illusion | Not rated yet |
| Gear Raid | A |
| Arena | Not rated yet |
| Guild Boss | Not rated yet |
| Guild War | Not rated yet |