When attacking the same target, Basic ATK deals increasing DMG. Each ATK increases DMG by 6% for 10 sec, up to 10 time(s).
Builds
End-game build
CommunityATK% main stats, Crit Rate then Crit DMG and ATK Speed in substats.
Draft build from community guides (October 2026), to be checked.
AI build
AISingle-target DPS
ATK% accessories, Crit Rate, Crit DMG, ATK Spd substats. He hits the same target every 2 sec, gaining 6% per attack (10 stacks) and applying Burning: attack rate and Basic ATK crits keep the five 3-piece stacks up, and the mage artifact gives +30% ATK. Same as the community build, which his kit supports.
Suggested by AI from the hero's skills and the game's gear bonuses, not tested in game.
End-game build
CommunityATK% main stats, Crit Rate then Crit DMG and ATK Speed in substats.
Draft build from community guides (October 2026), to be checked.
AI build
AISingle-target DPS
ATK% accessories, Crit Rate, Crit DMG, ATK Spd substats. He hits the same target every 2 sec, gaining 6% per attack (10 stacks) and applying Burning: attack rate and Basic ATK crits keep the five 3-piece stacks up, and the mage artifact gives +30% ATK. Same as the community build, which his kit supports.
Suggested by AI from the hero's skills and the game's gear bonuses, not tested in game.
Skills
Continuous M. ATK
Deals 100% M. DMG to 1 enemy continuously.
Hell Breaks Loose
Upon activation, the Talent effect increases DMG by 11% for 12 sec instead. Marks 1 target(s) with the highest HP for 10 sec, during which all heroes will prioritize attacking them. Upon expiring, the mark will explode, dealing 300% AoE DMG. Additionally, when the hero is deployed as a Lord, he gains Pyro Blitz.
Synergy Blaze
Upon inflicting Burning on targets, there is 20% chance to gain 1 Fiery Essence, stacking up to 4. During the next Ultimate, every Essence deals 80% extra DMG.
Hellfire Emperor
Becomes immune to Burning DMG. When deployed in a Lord team of the same faction, faction team members also gain this immunity. After Talent inflicts Burning on targets, there is a(n) 100% chance to increase all Burning DMG they receive by 30%.
Awakenings
- 1
Targets marked with the Ultimate will be inflicted with Vulnerability (P. DMG) and Vulnerability (M. DMG).
- 2
Increases faction team members' DMG to Elites and Bosses by 5%.
- 3
For every 1 Burning on targets, increases the hero's DMG by 5%, up to 35%.
- 4
Crit. Rate +8 %
- 5
When the Talent's DMG Increase effect maxes out, each Basic ATK launched extends the duration of all Burning on the target for 1 sec.
Ratings by mode
Draft: ratings built from the general community opinion (October 2026), to be checked. The Campaign column is the overall rating.
| Campaign | S |
|---|---|
| Void Rift | Not rated yet |
| Immortal Codex | Not rated yet |
| Malrik's Halls of Illusion | Not rated yet |
| Gear Raid | Not rated yet |
| Arena | Not rated yet |
| Guild Boss | S |
| Guild War | Not rated yet |
| Campaign | S |
|---|---|
| Void Rift | Not rated yet |
| Immortal Codex | Not rated yet |
| Malrik's Halls of Illusion | Not rated yet |
| Gear Raid | Not rated yet |
| Arena | Not rated yet |
| Guild Boss | S |
| Guild War | Not rated yet |