Builds

AI build

AI

Single-target basic ATK DPS

ATK% accessories, Crit Rate, Crit DMG substats; ATK Speed already comes from lost HP (+15 per 1%), so skip HP. His damage comes from fast Basic ATKs (2 sec, doubled during the Ultimate with ATK +45%): every Basic ATK crit stacks the 3-piece up to +50%. The marksman +25% DMG / Penetration artifact serves his single target.

Suggested by AI from the hero's skills and the game's gear bonuses, not tested in game.

AI build

AI

Single-target basic ATK DPS

ATK% accessories, Crit Rate, Crit DMG substats; ATK Speed already comes from lost HP (+15 per 1%), so skip HP. His damage comes from fast Basic ATKs (2 sec, doubled during the Ultimate with ATK +45%): every Basic ATK crit stacks the 3-piece up to +50%. The marksman +25% DMG / Penetration artifact serves his single target.

Suggested by AI from the hero's skills and the game's gear bonuses, not tested in game.

Skills

Talent ⏱ 6 s

Each ATK launched has a(n) 25% chance to trigger Blood Spear, inflicting Bleed on the target.

Basic attack

P. ATK

Deals 120% DMG to 1 enemy, prioritizing airborne units.

Ultimate

Bloodshed Fury

When triggered, dispels debuffs on self and gains Debuff Immunity during the Ultimate. When HP is above 25%, causes HP Drain equal to 10% of current HP to the hero per sec, increases ATK by 45%, and each Basic ATK lands 2 consecutive strikes.

Passive

Bellicosity

Increases ATK Spd. by 15 for every 1% HP lost. The effect of Specialized ATK Spd. is stronger when HP is lower (max effect at 25% HP).

Passive

Feral Force

When the target's HP is below 50%, increases the hero's DMG by 20%. If the target is already inflicted with Bleed, Blood Spear will inflict Immobilized State upon them for 2 sec. Immobilized State can be inflicted up to 1 time(s) every 5 sec.

Passive

Arena DMG Increased

Increases DMG in the Arena by 15%.

Awakenings

  1. 1

    During the effect of Bloodshed Fury, if the hero's HP is below 50%, additionally increases ATK by 10% and the chance to trigger Blood Spear by 10%.

  2. 2

    ATK +300

  3. 3

    When triggering Blood Spear, it deals 50% increased DMG to Elites and Bosses, and restores 2% Rage to the hero.

  4. 4

    Penetration +8 %

  5. 5

    When any unit (including allies and enemies) in range dies, increases ATK by 4%. ATK will be increased by an extra 4% if the unit is killed by the hero. The increase is capped at 24%.

Ratings by mode

Draft: ratings built from the general community opinion (October 2026), to be checked. The Campaign column is the overall rating.

Campaign A
Void Rift Not rated yet
Immortal Codex Not rated yet
Malrik's Halls of Illusion Not rated yet
Gear Raid Not rated yet
Arena Not rated yet
Guild Boss Not rated yet
Guild War Not rated yet
Campaign A
Void Rift Not rated yet
Immortal Codex Not rated yet
Malrik's Halls of Illusion Not rated yet
Gear Raid Not rated yet
Arena Not rated yet
Guild Boss Not rated yet
Guild War Not rated yet