P. ATK
Deals DMG to 1 enemy.
Blocking fighter (early)
ATK% main stats, substats Crit. Rate > Crit. DMG > HP%. His Ultimate and Rampage greatly raise DMG and ATK but lengthen his ATK interval: few very heavy hits, so the post-Ultimate buffs (+35% DMG, +50% Crit. DMG) beat Basic ATK stacking. Lunacy Visor (+1 Block, heal per target hit) fits his Ultimate that hits all blocked enemies; a rare hero for early to mid game.
Suggested by AI from the hero's skills and the game's gear bonuses, not tested in game.
Blocking fighter (early)
ATK% main stats, substats Crit. Rate > Crit. DMG > HP%. His Ultimate and Rampage greatly raise DMG and ATK but lengthen his ATK interval: few very heavy hits, so the post-Ultimate buffs (+35% DMG, +50% Crit. DMG) beat Basic ATK stacking. Lunacy Visor (+1 Block, heal per target hit) fits his Ultimate that hits all blocked enemies; a rare hero for early to mid game.
Suggested by AI from the hero's skills and the game's gear bonuses, not tested in game.
Deals DMG to 1 enemy.
Increases DMG by {208007,param1}% with a longer ATK Interval, increases Block by 1, and attacks all blocked targets. This effect lasts for {208005,param1,num/1000} sec.
Increases ATK by {208004,param1}% for {208002,param1,num/1000} sec with a longer ATK Interval. Cooldown: {208002,CD}s.
Draft: ratings built from the general community opinion (October 2026), to be checked. The Campaign column is the overall rating.
| Campaign | Not rated yet |
|---|---|
| Void Rift | Not rated yet |
| Immortal Codex | Not rated yet |
| Malrik's Halls of Illusion | Not rated yet |
| Gear Raid | Not rated yet |
| Arena | Not rated yet |
| Guild Boss | Not rated yet |
| Guild War | Not rated yet |
| Campaign | Not rated yet |
|---|---|
| Void Rift | Not rated yet |
| Immortal Codex | Not rated yet |
| Malrik's Halls of Illusion | Not rated yet |
| Gear Raid | Not rated yet |
| Arena | Not rated yet |
| Guild Boss | Not rated yet |
| Guild War | Not rated yet |