Builds

AI build

AI

HP-scaling bruiser

HP% accessories, HP%, Crit Rate, Crit DMG substats. A large part of her damage follows Max HP (4% Max HP against the Retribution target, Divine Reprisal returning damage taken) and her Ultimate becomes permanent on the 2nd cast, so a per-Ultimate stacking set caps quickly: the HP +30% 2-piece with true damage on Basic ATKs and the HP +20% 3-piece that heals her when attacked pay off more. The artifact raising Max HP by 21% then giving +12% DMG goes the same way.

Suggested by AI from the hero's skills and the game's gear bonuses, not tested in game.

AI build

AI

HP-scaling bruiser

HP% accessories, HP%, Crit Rate, Crit DMG substats. A large part of her damage follows Max HP (4% Max HP against the Retribution target, Divine Reprisal returning damage taken) and her Ultimate becomes permanent on the 2nd cast, so a per-Ultimate stacking set caps quickly: the HP +30% 2-piece with true damage on Basic ATKs and the HP +20% 3-piece that heals her when attacked pay off more. The artifact raising Max HP by 21% then giving +12% DMG goes the same way.

Suggested by AI from the hero's skills and the game's gear bonuses, not tested in game.

Skills

Talent

Increases Max HP by 15%. The higher the current HP percentage, the higher the hero's Vulnerability, up to 30%.

Basic attack

P. ATK

Deals 120% DMG to 1 enemy.

Ultimate

Triumphant Resolve

When activated, restores 75% HP immediately. During the skill effect, increases Max HP by 60%, DMG dealt by 175%, and ATK Interval by 30%, all lasting for 20 sec. This effect will be permanent upon the second activation.

Passive

Divine Reprisal

For every 3 Basic ATKs, the 4th Basic ATK will deal 200% DMG along with DEF Penetrating DMG equal to 100% total DMG the hero has taken previously. The accumulated DMG taken will be reset once it takes effect. (The accumulated DMG taken will not exceed 150% of the hero's Max HP.)

Passive

Mark of Retribution

Inflicts Retribution on enemies. When attacking a target inflicted with Retribution, deals additional DMG equal to 4% of the hero's Max HP. All DMG received from enemies not inflicted with Retribution is reduced by 30%. Switching targets removes the Retribution inflicted on the previous target.

Passive

Arena DMG Increased

Increases DMG in the Arena by 15%.

Awakenings

  1. 1

    Dealing DMG to enemies will consume 1 stack of Radiant Erosion on them to deal additional DMG equal to 4% of the hero's Max HP and inflict Stun.

  2. 2

    ATK +300

  3. 3

    Once HP drops below 25%, gains a shield equal to 100% of Max HP for 15 sec. This effect can only be triggered 1 time per deployment.

  4. 4

    Penetration +8 %

  5. 5

    When an enemy carries Retribution for more than 5 sec, increases DMG dealt to this enemy by 15%.

Ratings by mode

Draft: ratings built from the general community opinion (October 2026), to be checked. The Campaign column is the overall rating.

Campaign B
Void Rift Not rated yet
Immortal Codex Not rated yet
Malrik's Halls of Illusion Not rated yet
Gear Raid Not rated yet
Arena Not rated yet
Guild Boss Not rated yet
Guild War Not rated yet
Campaign B
Void Rift Not rated yet
Immortal Codex Not rated yet
Malrik's Halls of Illusion Not rated yet
Gear Raid Not rated yet
Arena Not rated yet
Guild Boss Not rated yet
Guild War Not rated yet