When deployed, immediately assigns an Ancient Core to up to 3 allied hero(es) within the skill range to assist each of them. After that, assigns an Ancient Core to 1 allied hero(es) every 10 sec. Each Ancient Core lasts for 15 sec.
Builds
AI build
AISupport mage
ATK% accessories, ATK%, Crit Rate, ATK Spd substats. His value is support: his Ancient Cores give allies DMG bonuses and deal True DMG at 30% of his ATK, and his Basic ATK applies DMG Reduction. Flat ATK strengthens the Cores, and the 3-piece gives +12% ATK to him and the strongest carry, more useful than a personal damage set.
Suggested by AI from the hero's skills and the game's gear bonuses, not tested in game.
AI build
AISupport mage
ATK% accessories, ATK%, Crit Rate, ATK Spd substats. His value is support: his Ancient Cores give allies DMG bonuses and deal True DMG at 30% of his ATK, and his Basic ATK applies DMG Reduction. Flat ATK strengthens the Cores, and the 3-piece gives +12% ATK to him and the strongest carry, more useful than a personal damage set.
Suggested by AI from the hero's skills and the game's gear bonuses, not tested in game.
Skills
M. ATK
Deals 120% M. DMG to 1 enemy and inflicts DMG Reduction.
Oblivion
When the Ultimate is activated, Init starts to attack the unit with the highest current HP in range and commands every Ancient Core on the field to enter Hyper-charged State. When the Ultimate ends, each Ancient Core launches an Enhanced ATK to Init's current target regardless of ATK Range, dealing 150% DMG, and then implodes.
Shackles of Grace
When attacking, each Ancient Core has a(n) 20% chance to deal an extra True DMG equal to 30% ATK 1 time and heal the assigned ally for 20% of the True DMG dealt.
Underworld Command
Each Ancient Core assigned upon Init's deployment grants DMG Increase to the assigned ally, and each Ancient Core assigned afterward grants a lower DMG Increase to the assigned ally instead.
Arena DMG Increased
Increases DMG in the Arena by 15%.
Awakenings
- 1
When deployed, assigns Ancient Core to 1 more ally.
- 2
ATK Bonus +5 %
- 3
When assigning Ancient Core to allies, also assigns one to the hero himself.
- 4
Rage Regen (Auto) +1
- 5
Ancient Core has a(n) 33% chance of reviving after the Ultimate.
Ratings by mode
Draft: ratings built from the general community opinion (October 2026), to be checked. The Campaign column is the overall rating.
| Campaign | B |
|---|---|
| Void Rift | Not rated yet |
| Immortal Codex | Not rated yet |
| Malrik's Halls of Illusion | Not rated yet |
| Gear Raid | Not rated yet |
| Arena | Not rated yet |
| Guild Boss | Not rated yet |
| Guild War | Not rated yet |
| Campaign | B |
|---|---|
| Void Rift | Not rated yet |
| Immortal Codex | Not rated yet |
| Malrik's Halls of Illusion | Not rated yet |
| Gear Raid | Not rated yet |
| Arena | Not rated yet |
| Guild Boss | Not rated yet |
| Guild War | Not rated yet |