Builds

AI build

AI

Buffer mage

ATK% accessories, ATK%, Rage Regen, ATK Speed substats. He deals little damage himself: his value is the Ultimate's rite (Inspiration at 40% of his ATK, ATK Speed, DMG Increase, Vulnerability), so the largest raw ATK% (ATK +30% 2-piece) and the 3-piece that gives +12% ATK to him and the strongest carry. Note the HP Drain quickly drops the mage artifact's +30% ATK to 15%, still the best class pick for Inspiration.

Suggested by AI from the hero's skills and the game's gear bonuses, not tested in game.

AI build

AI

Buffer mage

ATK% accessories, ATK%, Rage Regen, ATK Speed substats. He deals little damage himself: his value is the Ultimate's rite (Inspiration at 40% of his ATK, ATK Speed, DMG Increase, Vulnerability), so the largest raw ATK% (ATK +30% 2-piece) and the 3-piece that gives +12% ATK to him and the strongest carry. Note the HP Drain quickly drops the mage artifact's +30% ATK to 15%, still the best class pick for Inspiration.

Suggested by AI from the hero's skills and the game's gear bonuses, not tested in game.

Skills

Basic attack

M. ATK

Deals DMG to 1 enemy.

Ultimate

Sanguine Rite

Causes HP Drain equal to 50% of the current HP to allies in range. Then starts a ritual that lasts for 16 sec to provide allies in range with ATK Spd. Increase and they take HP Drain equal to 15% of their current HP every 2 sec.

Passive

Nether Blood

During Sanguine Rite, when any ally in range receives DMG, there is a 30% chance to deal 120% AoE DMG to their nearby enemies and inflict Vulnerability (M. DMG) and Vulnerability (P. DMG) at the same time.

Passive

Cursed Infusion

During Sanguine Rite, each time an ally's HP is deducted, applies 40% Inspiration to them. If this ally's HP is lower than 75%, additionally applies DMG Increase to them.

Bond

Arena Cost Reduced

Reduces the hero's Cost in the Arena by 4.

Awakenings

  1. 1

    For each ally affected by the first HP Drain of Sanguine Rite, restores 60 Rage for the hero at the end of the rite, with a cap of 240.

  2. 2

    ATK +300

  3. 3

    During Sanguine Rite, other allies in range gain Rage Regen.

  4. 4

    Redeployment Time -15 %

  5. 5

    After the first HP Drain by Sanguine Rite, if any ally's HP falls below 40%, then their acquired ATK Spd. Increase will last 10 more sec.

Ratings by mode

Draft: ratings built from the general community opinion (October 2026), to be checked. The Campaign column is the overall rating.

Campaign A
Void Rift Not rated yet
Immortal Codex Not rated yet
Malrik's Halls of Illusion Not rated yet
Gear Raid Not rated yet
Arena Not rated yet
Guild Boss S
Guild War Not rated yet
Campaign A
Void Rift Not rated yet
Immortal Codex Not rated yet
Malrik's Halls of Illusion Not rated yet
Gear Raid Not rated yet
Arena Not rated yet
Guild Boss S
Guild War Not rated yet